Our Blog | Downloads | Press Kit
October 6, 2025

Path of Salt

Last weekend, YamoChori invited us to participate in a forum about creating a new game based on the Road of Salt, an old mountain road that had been lost for years but was reopened by this team of young environmentalists. We thought it was a great idea, so we went as Teetotum because we always support this kind of action.
July 14, 2025

Games in the Village

Last Saturday, we had the chance to take our game to new heights—literally. The wonderful folks from High Mountains invited us to the Mountain School in Demati Village, where we could play and have fun. But let's start from the beginning. We accepted the Mountain School of Demati's amazing invitation and organized a board gaming session with all our games.
June 9, 2025

The Price of Creativity

Have you ever held back from buying a board game because it was too expensive? Have you ever thought a game was overpriced? Let's talk about the price of creativity and why some games seem expensive when they're cheap, while others seem cheap but are actually overpriced and overrated. So, let's talk about how a board game is created.
May 27, 2025

That’s How Games Should Be

This article is quite different from the others. This is something that we have realized after four years of hard work in board game design and publishing. We believe that now is the right time to share it with you and we hope you find it useful. As some of you may know, when we created Age of Rome, we were inexperienced creators diving into uncharted territory.